Sheriff
When should you buy the Sheriff?
The Sheriff is tailored for high-precision single-tap lethality with 25% first-bullet accuracy.
Weapon Statistics
Damage by Distance Matrix
Hitbox Distribution| Range | Head | Body | Legs |
|---|---|---|---|
| 0m – 30m | 159.51-TAP | 55 | 46.75 |
| 30m – 50m | 145 | 50 | 42.5 |
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Competitive Overview & Ballistics
Frame-accurate mechanical breakdown, damage thresholds, and economic positioning formulated from official VALORANT ballistics telemetry.
Lethal 1-Tap: Deals 159.5 headshot damage, securing instant eliminations against 150 HP full shields.Falloff occurs beyond 30m, decreasing headshot damage to 145 (3 body shots required).
The Sheriff delivers 25.0% first-bullet accuracy. Reload cycle takes 2.25s with an equip draw speed of 1s. Hip-fire accuracy should be reset between bursts.
Ideal for round 1, round 13, and save rounds where preserving credits for future buy rounds is critical. Costing 800 Creds, teams prioritize this firearm to maintain economic balance across defensive holds and offensive executes.
- ▸Crosshair placement is critical: The Sheriff eliminates full-armor enemies (150 HP) with a single headshot at close range (159.5 damage). Focus on pre-aiming head height at common angles.
- ▸Controlled pacing: With a fire rate of 4 rds/s, burst-fire or single-tap cadences will yield far higher consistency than prolonged spray patterns.
- ▸First-bullet accuracy: Offers 25.0% base precision. Counter-strafe to come to a full stop before firing.
How much damage does the Sheriff do in VALORANT?▾
The Sheriff deals 159.5 headshot, 55 body, and 46.75 leg damage at 0–30m.
How much does the Sheriff cost?▾
The Sheriff costs 800 credits. It is a sidearm weapon.
What are the Sheriff's stats?▾
Fire rate: 4 rds/s, magazine: 6 rounds, reload: 2.25s. Wall penetration: high.

